Season 7 Development Update #1

Season 7 Development Update #1

🎉 We’re thrilled to announce that development for Season 7 is in full swing! Here’s a sneak peek at what we’ve got brewing.

🗺️ Adventure Worlds

Step into two sprawling MMORPG-inspired realms, each brimming with danger, discovery, and competition.

The Isle of the Dead
An open-access domain teeming with custom mobs, hidden puzzles, and a central quest hub where adventurers of all levels can pick up quests. Challenge yourself on dynamic leaderboards, unravel buried secrets, and conquer dungeon-like events at your own pace.

The Fallen Kingdom
Reserve your blade for the ultimate test: this end-game enclave unlocks only for Ascended players. Face elite beasts, tackle the toughest quests, and vie for glory at the top of the exclusive Fallen Kingdom leaderboards.

⚡ Faster Progression

Say goodbye to endless grinds. We’re streamlining progression for custom items, job leveling, and unlock paths so you can focus on the fun stuff - building, battling, and bonding with your friends.

📘 In-Game Tutorials & Wiki

Newcomer? Returning after a break? No problem. We’re adding bite-sized tutorial pop-ups and an integrated in-game wiki to guide you through the basics (and the advanced stuff) without forcing you to tab out.

🎲 New Minigames: Coinflip & More

Ready for a quick challenge? Our brand-new Coinflip minigame and other surprises will keep you on your toes between dungeon runs and other adventures.

🏆 New Tournament System

Global Quests are out, tournaments are in! Complete one or more tasks, track live leaderboards, and compete player-vs-player style. Top 5 finishers walk away with sweet rewards - no minimum task targets required.

🕶️ Black Market

Introducing an auction-style shop stocked with ultra-rare, endgame gear. Limited quantities, sky-high power - good luck snagging that ultimate drop!

🛡️ Guild System Overhaul

We’ve streamlined progression by retiring traditional guilds and integrating nearly all their perks directly into a new, rank-based system:

  • Goodbye Guilds: No more guild membership screens or upfront choices- everything is now unified under in-game ranks.
  • 20 Ranks, Clear Milestones: Climb through 20 distinct ranks (up from 11), each unlocking automatic perks like xp boosts, new commands, dungeons, special perks and more.
  • Job Choice Only: Your only early-game decision is selecting a Job; from there, progression is transparent and rewarding, with each rank offering something new to strive for.

🐫 New Egyptian-Themed Dungeon

Ancient curses, hidden chambers, unique monsters, and legendary loot await in our all-new desert dungeon. Don your explorer’s gear and prepare for a full sandstorm of secrets.

⏰ Scheduled Dungeons (Normal & Heroic)

Dungeons will activate on a set schedule—just like the old days—but you can still team up and jump-start them manually anytime too. We’ve also beefed up rewards to keep endgame players engaged with normal and heroic dungeons even as the season progresses.


💎 Other Stuff

  • New join/leave messages and polish to how everything “looks”
  • More ways to earn and spend Crowns, such as daily and weekly quests in the Adventure Worlds, and spend Crowns in the Auction House.
  • Brand-new uses for vanilla EXP

…and, of course new items, mounts, cosmetics, and quality-of-life tweaks.


What’s Next?

Our main goal for Season 7 is simple: re-grow the server and make it a breeze for new players to jump in. We’ve produced an epic new trailer that will drop just before launch backed by a massive advertising push. 💸

We’re channeling that MineRaze magic from 2020 when gameplay felt fresh, rewarding, and instantly addictive. Expect less grind, more progression, and intuitive systems that still pack depth for our veteran adventurers.